This also re-enables the default normal rail vehicles too, which at least don't conflict with UKRS2, so you can use them alongside the mod, or simply ignore them.Į: Actually, are there any other NewGRFs out there which can re-enable the default vehicles to use alongside mods? Preferably one with preferences where you can toggle specific vehicles on or off. I prefer to play with the default Monorail and Maglevs for the sake of gameplay - Most NewGRFs I've found only have Monolevs that transport passengers, not all cargoes, so you can re-enable the default ones by using the "Old Wagons with New Cargos 1.1" NewGRF. Shame there aren't more sets like it.įor something less crazy and more based on the real world, The UK Renewal Set 2 is quite good IMO, with trains available from as early as 1830 - But you'll need to run it alongside other NewGRFs which add maglevs and monorails if you want to play beyond 2017. They're not fast but it's better than nothing. I will also suggest Narrow Gauge 600mm Set for early horse-pulled and smaller engine trains. OpenTTD 6 comments Best Add a Comment kamnet 4 yr. U&ratt, XIS, FIRS 3, NAIS, NARVS, NAPR, Av8/Av9, Shark, Sailing ships, early vehicles, from 1700, Iron Horse, Finescale standard gauge and narrow gauge, Total Town Replacement Set, Hungarian Stations, Auz Stations, British Stations, Dutch Stations, ISR & DWE style objects and stations, Industrial Station, Funny Cars, Generic Cars, Co Parks/Buildings, VAST (all), eGRVTS, 2cc trains/wagons/trams. It's been several years since I last explored the NewGRF list, so there's probably more options now, but I found the NUTS trainset to be fun for its gameplay. If your starting a game in the 1700s, the NewGRF 'Sailing Ships 0.62' Is a good way to build up profits.
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